Mirage

Collaborative animated short film

Software

Cinema 4D
OctaneRender
Premiere Pro
After Effects
Illustrator
XD
Blender
Photoshop
Rokoko Capture
Daz Studio
Marvelous Designer
Gravity Sketch
Topaz Labs

Credits

Jeffrey Su: 3D Animation, Simulation, Post-Production
Hanson Ma: Editing, 2D Design, Animation, Producer
Michael Wang: 3D Animation, World Building, Mocap Actor
Jennifer Li: Screenplay, Mocap Actress
@THR_BHLD: Helmet Design
David Parrella: Mocap Suit
Harvey Fisher: Sound Design
Miguel Lee: Instructor

Mirage (noun) - "A hope or wish that has no chance of being achieved."

A tale of love unfolds between two individuals from opposite social classes, revealing the struggle to overcome societal boundaries in their quest for happiness and love.Collaborative project with Jeffrey Su and Hanson Ma. As huge sci-fi nerds, we wanted this short film to serve as an homage to the cyberpunk genre. We also took this opportunity to explore new technologies, such as character rigging and motion capture, to reenact the workflow of a small motion studio.

Selected Frames

Promotional Posters

Premiere

The final release was premiered in the Ahmanson Auditorium at ArtCenter's Hillside Campus during the Motion Connect event.

Character Development

The characters were developed with background stories, archetypes, and character arcs. The 3D models were made using Daz Studio, while Marvelous Designer was used to dress the characters.

Motion Capture

Motion capture was used for all of the character animation. This process was enjoyable and sped up the workflow since characters did not have to be hand-animated.

World Building

World building and 3D animation was done in Cinema 4D and rendered with OctaneRender.

Corporation Branding

In every cyberpunk story, there's often a mega-corporation as the antagonist. Thus, CODA was developed as a simple branding project alongside the film.

Coda Security Drone

The brand elements were incorporated on to a kit-bashed security drone. The color palette and shape languageexpands into the HUD interface from the drone's perspective.

Editing & Compositing

After Effects was used for 2D animation and color correction. Premiere Pro was used for the final editing and sound mixing.

Dream Machine

In this cyberpunk universe, one has the ability for shared dream experiences. This is brought to life through the dream machine (Delve: Dream Emulation and Lucid Virtual Experience), creating a unique environment for shared multiplayer dreaming.

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